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negate (3)
  • >> negate (3) ( Solaris man: Библиотечные вызовы )
  • 
                           Standard C++ Library
                 Copyright 1998, Rogue Wave Software, Inc.
    
    
    NAME
         negate
    
          - Unary function object that returns the  negation  of  its
         argument.
    
    
    
    SYNOPSIS
         #include <functional>
         template <class T>
         struct negate : public unary_function<T, T>;
    
    
    
    DESCRIPTION
         negate is a unary function object.  Its  operator()  returns
         the negation of its argument: true if its argument is false,
         or false if its argument is true.  You  can  pass  a  negate
         object  to any algorithm that requires a unary function. For
         example, the transform algorithm applies a  unary  operation
         to  the  values  in  a  collection  and  stores  the result.
         negate could be used in  that  algorithm  in  the  following
         manner:
    
    
         vector<int> vec1;
         vector<int> vecResult;
         transform(vec1.begin(), vec1.end(), vecResult.begin(),
                   negate<int>());
    
         After this call  to  transform,  vecResult(n)  contains  the
         negation of the element in vec1(n).
    
    
    
    INTERFACE
         template <class T>
         struct negate : unary_function<T, T> {
          T operator() (const T&) const;
         };
    
    
    
    WARNINGS
         If your compiler does not support default  template  parame-
         ters,  then you always need to supply the Allocator template
         argument. For instance, you need to write:
    
         vector<int, allocator<int> >
    
         instead of:
    
         vector<int>
    
         If your compiler does not support namespaces,  then  you  do
         not need the using declaration for std.
    
    
    
    SEE ALSO
         Function_Objects, unary_function
    
    
    
    


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