This miniHOWTO is about how to get the OpenGL/GLX Linux QuakeWorld client compiled and working on systems with standard OpenGL hardware acceleration support.
This procedure was developed while struggling to get glqwcl.glx to work on a system with Linux Slackware 7.0 (2.2.16), XFree86 4.0.1, a GeForce 256 DDR video card, and NVIDIA's 0.9-4 MesaGL drop-in replacement lib/driver (libGL.so.1.0.4).
The lastest version of this mini-HOWTO can be found at:
If you'd like a ready to compile distribution of QuakeWorld that has this HOWTO's procedures performed on it already, then you can download it at:
This document is copyrighted (c) 2000 Robert B. Easter and is distributed under the terms of the Linux Documentation Project (LDP) license, stated below.
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