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olwm (1)
  • >> olwm (1) ( Solaris man: Команды и прикладные программы пользовательского уровня )
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    NAME
         olwm - OPEN LOOK window manager for OpenWindows
    
    SYNOPSIS
         olwm [ options ]
    
    DESCRIPTION
         Olwm is a window manager for the X Window System that imple-
         ments  parts  of the OPEN LOOK graphical user interface.  It
         is the standard window manager for  Sun's  OpenWindows  pro-
         duct,  but  it  will work properly with any X11 system.  The
         only requirements for running olwm are that the server  have
         the OPEN LOOK glyph and cursor fonts available.
    
    OPTIONS
         Most command-line options have counterparts in the  resource
         database.   A  command-line option will override any setting
         from the resource database.
    
         -2d  Use two-dimensional look.   This  is  the  default  for
              monochrome systems.
    
         -3d  Use three-dimensional look.  This is  the  default  for
              color  systems.   This option is ignored for monochrome
              systems.
    
         -bd color,  -bordercolor color
              Specifies the border color.  See the description of the
              BorderColor resource.
    
         -bg color,  -background color
              Specifies the background color.  See the description of
              the Background resource.
    
         -c,  -click
              Use click-to-focus mode.  This  is  the  default  focus
              mode.
    
         -depth depth
              Specifies the depth of the visual in which olwm  is  to
              run.   See  the discussion in the Screen Resources sec-
              tion for further information about depths.
    
         -display display-string
              Specify the name of the display to  manage.   Overrides
              the DISPLAY environment variable, if any.  In addition,
              the display string is exported to  olwm's  environment,
              so processes forked from olwm will inherit this value.
    
         -dsdm
              Specify that olwm should provide the Drop Site Database
              Management (DSDM) service.  This is the default.
    
         -f,  -follow
              Use focus-follows-mouse mode.  Default mode  is  click-
              to-focus.
    
         -fn font-name,  -font  font-name
              Set the font for window titles.
    
         -fg color,  -foreground color
              Specifies the foreground color.  See the description of
              the ForegroundColor resource.
    
         -multi
              Manage windows on all screens that a display  supports.
              This is the default.
    
         -name resource-name
              Use resource-name to look up resources in the  resource
              database.
    
         -nodsdm
              Specify that olwm should  not  provide  the  Drop  Site
              Database Management service.  The default is to provide
              the service.
    
         -single
              Manage windows for a  single  screen  only,  using  the
              default  screen  for  the specified display.  Overrides
              the -multi option.
    
         -syncpid process-id
              When olwm has completed  its  initialization,  it  will
              send  a  signal (SIGALRM by default) to process-id. The
              signal will be sent only if  this  option  is  present.
              This  is  useful  for  running  olwm from shell scripts
              (such as .xinitrc) in such a way that the script  waits
              for  olwm  to  finish its initialization, while leaving
              olwm as a child process of the shell script.  This  can
              be done using the following sh(1) construct:
    
                   sleep 15 & pid=$!
                   olwm -syncpid $pid -syncsignal 15 &
                   wait $pid
    
    
         -syncsignal signal
              Specifies the signal to send instead of  SIGALRM.   The
              signal is specified as a number, not symbolically.
    
         -visual visual-class
              Specifies the class of the visual in which olwm  is  to
              run.   See  the discussion in the Screen Resources sec-
              tion for further information about visuals.
    
         -xrm resource-string
              Specify  resources  on  the  command-line.    Resources
              specified   here   will  override  resources  found  in
              resource files.
    
    DEBUGGING OPTIONS
         The following options are strictly for debugging.  They  are
         not  recommended for general use.  Don't use them unless you
         know what you are doing.
    
         -all Print a message for every event received.
    
         -debug
              Equivalent to turning on all debugging options.
    
         -orphans
              Print orphaned events.  Orphaned events are events that
              are associated with a window or frame that has no entry
              in the frame hash table, or events that are not handled
              by the various event handlers.
    
         -synchronize
              Run the window manager in synchronous mode.
    
    INTERNATIONAL-IZATION OPTIONS
         -basiclocale locale-name
              Specifies the basic OPEN LOOK locale category  setting.
              This  category  will  be  the  base  for  other  locale
              categories.
    
         -displaylang locale-name
              Specifies  the  display  language  OPEN   LOOK   locale
              category.    This  category  affects  the  contents  of
              workspace menu, window menu and notice messages.
    
         -numeric locale-name
              Specifies the numeric format OPEN LOOK locale category.
              This  category  affects the numeric format displayed in
              any message that contains numerics.
    
    LOCALE HANDLING
         The locale is the set of language and  cultural  conventions
         used  by  a  program.   The  locale  controls  the language-
         dependent part of olwm's behavior.  The OPEN  LOOK  interna-
         tional  extensions have defined several locale categories as
         follows:
    
         Basic Locale
              This is the basic setting for the entire locale mechan-
              ism.   This  category specifies internal character han-
              dling behavior.
    
         Display Language
              This category specifies the language used for  display-
              ing menus, notice messages, and error messages.
    
         Input Language
              This category specifies  the  language  used  for  text
              input.  This category has no effect on olwm, because it
              does not accept text input from the keyboard.
    
         Date Format
              This category specifies the format of  date  and  time.
              This  category  has  no effect on olwm, because it does
              not display any date and time information.
    
         Numeric Format
              This category specifies the format of displayed numeric
              data.
    
         The Basic Locale setting determines the character  set  used
         by  olwm.   The  other locale categories can differ from the
         basic setting, but they cannot require a different character
         set  from the Basic Locale.  The following restrictions thus
         apply:
    
         1. If basic locale setting is the "C" locale, then all other
            locale categories must be in the "C" locale.
    
         2. If the Basic Locale is set to a locale other than the "C"
            locale,  then  all  other  locale  categories must be set
            either to a locale that uses the same  character  set  as
            the basic setting, or to the "C" locale.
    
         The following methods are available to inform  olwm  of  the
         locale settings, listed in order of priority:
    
         1. Command line options (such as -basiclocale);
    
         2. by resource database; and
    
         3. setlocale(3C) function defaults  (e.g.  LANG  environment
            variable).
    
    INPUT FOCUS
         The input focus is the window that will receive  keystrokes.
         olwm  has  two  different  input focus modes, which are dif-
         ferent ways of transferring the input focus from one  window
         to  another.   By  default, olwm uses "click-to-focus" (also
         known as "click-to-type") mode.  This means  that  you  must
         click  on the window in order to get the focus to it.  While
         a window has the input focus, the pointer can be anywhere on
         the  screen;  the keyboard events will still go to that win-
         dow.   You  can  set  the  input  focus  to  a  window   and
         simultaneously  raise  it  to  the  top by clicking the left
         mouse button in the window's title bar or border.
    
         olwm has another focus  mode  called  "focus-follows-mouse."
         In  this mode, whatever window the mouse is pointing to will
         receive the input focus.  To switch the input focus from one
         window  to another, you simply move the pointer to the other
         window; you don't have to click at all.  Note, however, that
         to  transfer  the  focus amongst subwindows of a single top-
         level window, you must click in the subwindow, or  you  must
         use  focus  transfer  function  keys  (if available from the
         application).
    
         The input focus mode can  be  controlled  with  command-line
         options  or  by  entries  in the resource database.  Neither
         focus mode has inherent advantages.  Which one you choose is
         a matter of personal preference.
    
    MOUSE BUTTONS
         OPEN LOOK defines  three  mouse  button  functions:  SELECT,
         ADJUST,  and  MENU.   On  systems  with three mouse buttons,
         these functions are mapped to buttons 1,  2,  and  3  (left,
         middle,  and right) respectively.  On systems with two mouse
         buttons, SELECT is on button 1 (left) and MENU is on  button
         2  (right).   ADJUST  can  be  performed by holding down the
         Shift key while pressing button 1.  On systems with a single
         mouse  button,  that  button is SELECT.  Holding Shift while
         pressing the button gives ADJUST, and holding Control  gives
         MENU.
    
         There is an alternate style  of  button  handling  for  two-
         button  mice:  SELECT  is  button 1, ADJUST is button 2, and
         MENU is performed by holding down buttons 1 and 2 simultane-
         ously.  This technique is referred to as mouse button chord-
         ing. Turns on the mouse  chording  mechanism.   This  allows
         two-button  mice to have a different button binding than the
         OPEN LOOK defaults for mice with fewer than  three  buttons.
         When OpenWindows.MouseChordMenu is set to True, mouse button
         1 is SELECT , mouse button 2 is ADJUST ,  and  pressing  the
         SELECT  and  the ADJUST buttons at the same time will act as
         the MENU button. For the default behavior when this resource
         is  set  to  False,  see  the section "MOUSE BUTTONS" in the
         olwm(1) manual page.
    
    MANIPULATING WINDOWS AND ICONS
         Window Title Bar and Borders.
    
         Clicking SELECT selects the window, raises  it  above  other
         windows,  and  deselects  any other objects.  In click-focus
         mode, the focus is also transferred to this window.   Press-
         ing and holding SELECT and then dragging the mouse will move
         windows without raising them or setting the focus.  If  this
         window  is  selected,  it and all other selected windows are
         moved simultaneously.  Otherwise, just this window is moved,
         and  it  is  not selected.  If you hold down the Control key
         while you are moving a window, motion is constrained  either
         vertically or horizontally, depending on which direction you
         move first.
    
         Double-clicking SELECT on the window is the same as  select-
         ing  the  Full  Size  (or Restore Size) menu item.  Clicking
         ADJUST will toggle the selected state of  this  window.   If
         other  windows  or  icons  are already selected, they remain
         selected.  ADJUST is useful for  selecting  several  windows
         and  icons.   Pressing  MENU  will bring up the window menu.
         See the Window Menu section for further details.  If the Alt
         key is held down, the mouse button functions become accessi-
         ble anywhere over the window, not just over  the  title  bar
         and  borders.   The  modifier  used  can be changed; see the
         description of the WMGrab resource in the section on  Modif-
         ier Customization.
    
         Resize Corners.
    
         You can resize a window by pressing and holding SELECT  over
         any of the resize corners and then dragging the mouse to the
         new location. Releasing the mouse button will  set  the  new
         size  of  the window. If you hold down the Control key while
         you are dragging, the resize  operation  is  constrained  to
         resize vertically or horizontally, depending on which direc-
         tion you move first.
    
         Window Button.
    
         The Window Button is the small box with a  downward-pointing
         triangle  near the left end of the title bar.  Pressing MENU
         over the window  button  will  bring  up  the  Window  Menu.
         Clicking  SELECT  over  the  left mouse button on the Window
         Button will execute the window menu's default action.   This
         will  usually close the window into an icon.  You can change
         the window menu's default action by holding down the Control
         key while manipulating the window menu.
    
         Pushpin.
    
         OPEN LOOK pop-up windows have a pushpin instead of a  window
         button.   The  pin  is  either  in or out, and you can click
         SELECT on the pin to move it to the other state.  If the pin
         is  out,  pressing  a  command button inside the window will
         execute the command and then dismiss (take down) the window.
         If  the  pin is in, the window is "pinned" to the workspace,
         and it will remain on the screen even after you have pressed
         a  command  button  in the window.  This allows you to press
         several command buttons in the same window.  Pulling the pin
         out  (by  clicking  SELECT  over it) will dismiss the window
         immediately.
    
         Icons.
    
         An icon represents a closed window.  You can still  do  most
         of  the  same operations as with an open window.  Moving and
         selecting icons with SELECT and ADJUST is exactly  the  same
         as  for  open windows.  A similar version of the Window Menu
         is available on an icon by pressing  MENU.   Double-clicking
         SELECT will open the icon.  Icons cannot be resized.
    
    NON-RECTANGULAR WINDOWS
         The X11 Non-Rectangular  Window  Shape  Extension  (commonly
         referred to simply as the SHAPE extension) allows windows to
         have arbitrary shapes.  Olwm will handle  these  windows  by
         giving them no decoration whatsoever.  Shaped windows can be
         manipulated by using the WMGrab modifier  (Alt  by  default)
         with  the  mouse buttons.  (See the section on Modifier Cus-
         tomization for further  details.)   Shaped  windows  can  be
         moved, resized, closed, opened, etc.  like ordinary windows.
         The selection feedback for shaped windows is the presence of
         resize  corners floating at the corners of the bounding rec-
         tangle of the window's shape.
    
    SELECTIONS ON THE WORKSPACE
         You can select a group of windows and  icons  by  using  the
         left or middle mouse buttons over the Workspace (the area of
         the screen outside of all windows and icons, commonly  known
         as the "root window").  Pressing either SELECT or ADJUST and
         dragging the mouse  will  define  a  rubber-band  rectangle.
         When  you  release  the mouse button, the set of windows and
         icons enclosed by this rectangle will be  operated  on.   If
         you  created  the  rectangle  using  SELECT, the windows and
         icons within will be selected, and all other objects will be
         deselected.   If  you  used  ADJUST, the objects within will
         have their selected state toggled, and any other windows and
         icons already selected will remain selected.
    
    MENU OPERATION
         In general, pop-up menus are operated using the  MENU  mouse
         button.   There  are  two  methods of operating with an OPEN
         LOOK menu: the "click-move-click"  method  and  the  "press-
         drag-release"  method.   You  choose  the  method  either by
         clicking the MENU button (pressing and releasing it quickly)
         or  by  pressing  it  down and holding it.  If you click the
         MENU button, the menu will pop up and will stay up  indefin-
         itely.   To continue operating the menu, click the MENU but-
         ton over a menu item.  To dismiss the menu, click  the  MENU
         button  on  an  area  of  the  screen  outside the menu.  To
         operate menus in press-drag-release  mode,  press  the  MENU
         button  and hold it down while you move the mouse.  The menu
         will remain on the screen as long as you hold down the  MENU
         button.   To execute an action, move the pointer over a menu
         item and release the mouse button.   To  dismiss  the  menu,
         move  the pointer outside the menu and release the MENU but-
         ton.
    
         Some menu items have a sub-menu.  This  is  indicated  by  a
         right-pointing  triangle  at the right edge of the item.  To
         activate a submenu, click on the item  (in  click-move-click
         mode)  or  move the pointer to the item and then move toward
         the right edge of the menu (in press-drag-release mode).
    
         Some menus have pushpins.  If a menu has a pushpin, it  will
         initially  be  in  the "out" state.  If you click on the pin
         (in click-move-click mode) or move over it and  release  (in
         press-drag-release  mode)  you  will  pin  the  menu  to the
         workspace.  The menu will remain on the screen  indefinitely
         and  you  can  execute  commands  from it by clicking on its
         items.  To remove the menu, move  over  the  pin  and  click
         SELECT on it.
    
         The  behavior  of  menus  can  be  customized  using  olwm's
         resources.  In the Global Resources section, see the entries
         for   ClickMoveThreshold,   DragRightDistance,   MultiClick-
         Timeout, and SelectDisplaysMenu for further information.
    
         Some menus may have "accelerators" defined  for  them.   See
         the section on Menu Accelerators for further details.
    
    WORKSPACE MENU
         Pressing MENU over the workspace  brings  up  the  Workspace
         Menu.   This menu is customizable, but it typically contains
         at least the following items.  (The items may  appear  in  a
         different language depending on the current locale setting.)
    
         Programs
              This item has a sub-menu  that  allows  you  to  invoke
              applications.   The  default Programs sub-menu contains
              all of the programs in the OpenWindows  DeskSet.   How-
              ever,  users  typically  customize this menu to contain
              many more programs and  to  contain  nested  sub-menus.
              See  the  section  on  Menu  Customization  for further
              information.
    
         Utilities
              This item has a sub-menu that contains several  utility
              functions   for   the   workspace,   including  Refresh
              (redisplay all windows on the screen), Lock Screen, and
              Save Workspace.
    
         Properties...
              This item brings up the  Workspace  Properties  window,
              which  allows you to view and customize settings of the
              OpenWindows environment.
    
         Help...
              Brings up the table of contents of the Help Handbooks.
    
         Desktop Intro...
              Brings up a tutorial introduction to the Sun Desktop.
    
         Exit Shuts down all applications and exits the  window  sys-
              tem.   A  confirmation notice will appear first to give
              you a chance to cancel the operation.
    
    WINDOW MENU
         The window menu of most windows  has  the  following  items.
         (The  items  may appear in a different language depending on
         the current locale setting.)
    
         Close
              Closes the window to an icon.   Any  OPEN  LOOK  pop-up
              windows  are  closed into this icon as well.  They will
              reappear when the icon is opened.  This item is  "Open"
              if you bring up this menu over an icon.
    
         Full Size
              Expands the window to the full height  of  the  screen.
              If  this  has  already  done, the button is Normal Size
              instead of Full Size.  Normal Size restores the  window
              to  the size it was before you did the Full Size opera-
              tion.  If the application has specified a maximum  size
              for the window, this size is used for Full Size instead
              of the full screen height.
    
         Move Starts the keyboard-based form of  moving  the  window.
              Appears only if OPEN LOOK Mouseless Mode is enabled.
    
         Resize
              Starts the keyboard-based form of resizing the  window.
              Appears only if OPEN LOOK Mouseless Mode is enabled.
    
         Back Moves the window behind all other windows.
    
         Refresh
              Clears and redisplays the window.
    
         Quit Kills the program running in the window and removes the
              window.   If the application has elected to participate
              in  the  WM_DELETE_WINDOW  protocol,   olwm   sends   a
              WM_DELETE_WINDOW  ClientMessage instead of killing that
              window.
    
    
         OPEN LOOK pop-up windows (as opposed to base windows) have a
         smaller  window  menu.   It  lacks the Close, Full Size, and
         Quit items, but it has two new items:
    
         Dismiss
              Causes the window to be dismissed.  This button  has  a
              sub-menu  with  two items: This Window, which dismisses
              just this window, and All Pop-ups, which dismisses  all
              pop-up windows owned by this application.
    
         Owner?
              Raises and flashes the title bar  of  the  base  window
              that "owns" this pop-up window.
    
    MENU CUSTOMIZATION FILES
         You can customize olwm's Workspace Menu by  putting  a  menu
         description into a file that olwm will read.  When it starts
         up, olwm will first look for a file named  by  the  OLWMMENU
         environment  variable.   If this variable does not exist, or
         if the file is not readable, olwm will then look in the file
         named .openwin-menu in your home directory.  If this file is
         not present or is unreadable, olwm will  fall  back  on  the
         system  default  menu file.  If, for some reason, the system
         default menu file cannot be found, olwm will use a  minimal,
         built-in menu.  The menu file that is read can also be modi-
         fied by the display language  locale  setting.   The  locale
         name  is  used as a suffix for the filename.  If a localized
         menu file is found, it is used in  preference  to  the  non-
         localized  menu  file.  For example, if the display language
         locale is "japanese", the file  .openwin-menu.japanese  will
         take precedence over the file .openwin-menu.
    
         Olwm will automatically re-read its menu file  whenever  the
         menu file changes.  This lets you make many small changes to
         a menu file, trying out the modified menu after each change.
         The   automatic   re-reading  can  be  controlled  with  the
         AutoReReadMenuFile resource.
    
         If olwm encounters a syntax error during the reading of  any
         menu  file,  a message is printed to the standard error file
         and the reading of this menu  file  is  considered  to  have
         failed.  Olwm will then attempt to read the next file in the
         sequence as described above.
    
    MENU SPECIFICATION SYNTAX
         The menu specification language has a  number  of  keywords,
         all  of  which  are in all upper case letters.  The keywords
         are not translated into the language specified  by  the  the
         locale category settings.  Keywords are always in English.
    
         Each line typically specifies one menu  button.   There  are
         three  fields  on  each  line: a label, the optional keyword
         DEFAULT, and a command.  The label is either a  single  word
         or  a  string  enclosed in double quotes.  This is the label
         that appears in the menu button.  If  the  optional  keyword
         DEFAULT  appears  next,  this  menu item becomes the default
         item for this menu.  The rest of the line (excluding leading
         whitespace)  is  considered to be a command.  It is executed
         by sending it to sh(1).  Any shell  metacharacters  will  be
         passed  through  to  the shell unchanged.  The command field
         can be extended onto the next line by  placing  a  backslash
         `\'  at the end of the line.  The newline will not be embed-
         ded in the command.
    
         A sub-menu is specified using the special  keyword  MENU  in
         place  of a command.  A button is added to the current menu,
         and clicking or pulling right on this button will  bring  up
         the sub-menu.  Subsequent lines in the menu file define but-
         tons for the sub-menu, until a line  that  has  the  special
         keyword  END in the command field is encountered.  The label
         of the MENU line must match the label on the END line,  oth-
         erwise  an error is signaled.  Sub-menus can be nested arbi-
         trarily, bracketed by  MENU  and  END  lines  with  matching
         labels.
    
         Sub-menus can be defined in a different  file  using  either
         the MENU or the INCLUDE keyword.  To include a sub-menu from
         another file, use a line with a label, either  the  MENU  or
         the  INCLUDE  keyword,  and  then the filename.  The file so
         named is assumed to contain lines that specify menu buttons.
         The  sub-menu  file  need  not  have  any  MENU or END lines
         (unless it has sub-menus itself).  The current file need not
         have  a  matching  END  line  if  the  sub-menu is read from
         another file.  Sub-menu files included with the MENU keyword
         are  considered to be an integral part of the menu tree, and
         any error encountered during reading of the file will  cause
         the  entire  menu to be considered invalid.  A sub-menu file
         included with the INCLUDE keyword  is  considered  optional,
         and  any error encountered during reading of the file is not
         considered fatal.  If an error occurs  during  INCLUDE  pro-
         cessing,  a  disabled (grayed-out) item is inserted in place
         of the sub-menu and processing of the current menu file con-
         tinues.
    
         To make a sub-menu pinnable, add the special  keyword  "PIN"
         after  the  END  keyword  on the line that ends the sub-menu
         definition, or after the TITLE directive (see below).
    
         By default, the label in a menu button is used as the  title
         of  the  sub-menu.   This  can be overridden by specifying a
         line that has the  special  keyword  TITLE  in  the  command
         field.   The  label  from this line will be used as the sub-
         menu's title.  This line can appear anywhere in the sub-menu
         definition.   It  does  not  add  an  item  to the menu.  In
         addition, if the PIN keyword follows the  TITLE  keyword  on
         this  line,  the  sub-menu will be made pinnable.  This con-
         struct is useful for declaring that a sub-menu defined in  a
         separate file be pinnable.
    
         A line containing only the keyword SEPARATOR will add  extra
         space before the next item.
    
         The following keywords can be used in the command field of a
         menu  item.   They  specify  functions  that are internal to
         olwm, that are not invoked by running a shell.
    
         BACK_SELN
              Move the selected windows and icons behind  other  win-
              dows.
    
         EXIT
              Kills all applications and  exits  the  window  manager
              after  getting confirmation from the user. This is use-
              ful for exiting the entire window system.
    
         EXIT_NO_CONFIRM
              Like EXIT but skips the confirmation notice.
    
         FLIPDRAG
              Toggle the state of the DragWindow resource.
    
         FLIPFOCUS
              Toggle the state of the SetInput resource.
    
         FULL_RESTORE_SIZE_SELN
              Toggle  the  full-sized/normal-sized  states   of   the
              selected windows and icons.
    
         NOP
              No operation; don't do anything.
    
         OPEN_CLOSE_SELN
              Toggle the opened/closed states of the selected windows
              and icons.
    
         QUIT_SELN
              Quit the selected windows and icons.
    
         PROPERTIES
              Bring up Workspace Properties.
    
         REFRESH
              Refresh  causes  all  windows  on  the  screen  to   be
              repainted.
    
         REREAD_MENU_FILE
              Force an immediate rereading of the workspace menu cus-
              tomization  file. Olwm will start a complete search for
              a menu file (as described  in  the  Menu  Customization
              section) and use the first valid file it finds.
    
         RESTART
              Restart the window manager by  issuing  an  exec(2)  on
              argv.  This  shouldn't affect any running applications,
              nor should it cause the server to shut down.
    
         SAVE_WORKSPACE
              Take a snapshot of the set of currently running  appli-
              cations, and put the command lines so obtained into the
              file ".openwin-init"  in  the  user's  home  directory.
              This runs the command specified by the SaveWorkspaceCmd
              resource.
    
         START_DSDM
              Start providing the DSDM service.  See the  section  on
              Drag and Drop for further information.
    
         STOP_DSDM
              Stop providing the DSDM service.  See  the  section  on
              Drag and Drop for further information.
    
         WMEXIT
              Exit the window manager without  killing  any  applica-
              tions.
    
         Here is an example root menu specification.
    
         "My Custom Menu" TITLE
    
         Programs        MENU
              "Command Tool"      DEFAULT cmdtool
              "Text Editor"       textedit
              Mail           mailtool
              "File Manager"      filemgr
              Other               MENU
                   "Other Tools"       TITLE
                   "Shell Tool"        shelltool
                   "Icon Editor"       iconedit
                   Clock               clock
                   "Perf Meter"        DEFAULT perfmeter
              Other               END
         Programs       END PIN
    
         "Repaint Screen"    REFRESH
    
         "Properties ..."    PROPERTIES
    
         Exit      EXIT
    
    COLORMAP INSTALLATION
         Olwm will handle colormap installation for windows that have
         colormaps  other  than  the default colormap.  There are two
         colormap focus  modes:   "color-follows-mouse"  and  "color-
         locked".   They  are  roughly analogous to the corresponding
         modes for input focus.  However, the colormap focus mode can
         be completely independent of the input focus mode.  The mode
         in which the system starts up is determined  by  the  Color-
         FocusLocked resource.
    
         Olwm keeps track of a set of windows that  are  eligible  to
         have  their colormaps installed.  This set includes all top-
         level windows of clients.  If  any  clients  have  specified
         other  windows in a WM_COLORMAP_WINDOWS property, these win-
         dows are included in the set as well.  The windows listed in
         this  property  need  not  be top-level windows; they can be
         nested subwindows as well.
    
         In color-follows-mouse mode, olwm keeps track of  the  loca-
         tion  of the pointer and always keeps installed the colormap
         of the eligible window underneath the  pointer.   Thus,  you
         can  install  the  colormap of a particular window simply by
         sliding the pointer into it.  The default colormap  will  be
         restored  if  you  move  the  pointer back out into a window
         frame  or  into  the   workspace.    In   this   mode,   the
         WM_COLORMAP_WINDOWS  properties are tracked for changes, but
         only to change the set  of  eligible  windows.   Changes  to
         these properties only cause colormaps to be installed if the
         eligible window under the pointer has changed as a result of
         the set of eligible windows changing.  In this mode, no win-
         dow is considered to have the colormap focus; colormap  ins-
         tallation entirely is under control of the user.
    
         In color-locked mode, colormaps are not installed  based  on
         pointer motion.  Instead, colormaps are installed explicitly
         by the user using function keys or by a program changing the
         contents  of  the  WM_COLORMAP_WINDOWS  property on its top-
         level window.
    
         The user can install the colormap of a window (or  subwindow
         listed  in  the  WM_COLORMAP_WINDOWS property) by moving the
         pointer over  the  window  or  subwindow  and  pressing  the
         Color-Lock  key  (which  is bound to Control-L2 by default).
         This will install the colormap of the  window  or  subwindow
         under the pointer, and it will also grant the colormap focus
         to the top-level window.  When a  window  has  the  colormap
         focus,   olwm   will   honor   changes   to   this  window's
         WM_COLORMAP_WINDOWS property by installing the  colormap  of
         the  first  window named in this property.  In this way, the
         application whose window has the colormap focus can  control
         colormap  installation  by  altering  the  contents  of  the
         WM_COLORMAP_WINDOWS property.
         Note that, according to the  ICCCM,  if  WM_COLORMAP_WINDOWS
         does  not  include  the  top-level  window, it is assumed to
         occur first in the  list.   If  you  want  your  program  to
         request     colormap    installation    via    changes    to
         WM_COLORMAP_WINDOWS, you must make sure that  the  top-level
         window  appears somewhere in this property.  Otherwise, olwm
         will always install the colormap of the top-level window.
    
         The colormap focus may be given to a window in several other
         ways.  If you press the Color-Lock key over a window's title
         bar or border, that window will be given the colormap  focus
         and  the  first  window  in the WM_COLORMAP_WINDOWS property
         will be installed.  If the AutoColorFocus resource  is  set,
         new  windows will be given the colormap focus automatically.
         If the ColorTracksInputFocus resource is set,  the  colormap
         focus  will always be given to the window that has the input
         focus.
    
         If you press the Color-Lock  key  over  the  workspace,  the
         default  colormap will be installed, and any window with the
         colormap focus will lose it.  The root window is  then  con-
         sidered  to  have  the colormap focus.  At any time, you can
         revert to color-follows-mouse mode by  pressing  the  Color-
         Unlock  key.   Any  window with the colormap focus will lose
         it.
    
    MAGNIFY HELP
         Olwm provides on-line help through the Magnify Help  utility
         for  frames,  icons,  the Workspace and Window menus, window
         buttons, resize corners, pushpins, and the Workspace itself.
         This  is  done  via  a separate slave program, olwmslave(1).
         The slave program is forked automatically when  olwm  starts
         up.   The  forking of the slave program can be controlled by
         the RunSlaveProcess resource.
    
    MULTIPLE SCREENS
         By default, olwm will manage windows on all screens  of  the
         display  server.   Most operations are unchanged from single
         screen operation.  A window exists on  a  particular  screen
         for  its  entire  lifetime.  The window cannot be moved from
         one screen to another, nor can it  be  resized  to  cross  a
         screen  boundary.   Windows  invoked from the Workspace menu
         will appear on the same screen as the  menu.   Magnify  Help
         will  appear on the same screen as the pointer when the Help
         key is pressed (F1 on x86 keyboards).
    
         Previous releases required modifications to the user's .xin-
         itrc  script  to  start  multiple instances of olwm, one for
         each screen.  These modifications are no  longer  necessary.
         The  default  Xinitrc (which contains a single invocation of
         olwm) works for both single and multiple screen situations.
    
    DRAG AND DROP
         The OpenWindows drag and drop system relies on a third-party
         client  (i.e.  a client other than the source or destination
         clients of a drag and drop operation) to maintain a database
         of  all possible locations on the screen where an object may
         be dropped.  These  locations  are  referred  to  as  ``drop
         sites.''   This  third  party client is thus called the Drop
         Site Database Manager or DSDM.  By default, olwm is  config-
         ured  to  provide  the DSDM service to clients.  This can be
         controlled using the StartDSDM resource  or  the  -dsdm  and
         -nodsdm command-line options.
    
         If you have customized your Workspace Menu (see the  section
         on  Menu  Customization)  you  can  add  items  that use the
         START_DSDM and STOP_DSDM menu  keywords.   Invoking  a  menu
         item  bound  to one of these keywords will enable or disable
         olwm's providing of the DSDM service.
    
         A standalone client dsdm(1) exists in order to  provide  the
         DSDM  service in the case where olwm is not running or if it
         has been directed not to provide  the  DSDM  service.   Note
         that  the  START_DSDM  and STOP_DSDM functions do not run an
         actual dsdm process; rather, they control whether olwm  pro-
         vides  the  DSDM service itself.  It is not necessary to run
         dsdm if olwm is providing the DSDM service.
    
    GLOBAL RESOURCES
         Global resources in olwm consist of two resource components.
         The  first  component in the resource name is taken from the
         trailing pathname component of argv[0].  This value is typi-
         cally  `olwm'.   This name can be altered by using the -name
         command-line argument.  The second resource component  names
         the  global  attribute  being  set.  It should be one of the
         names from the following list.  Thus, to set the  AutoColor-
         Focus  attribute, one would use "olwm.AutoColorFocus" as the
         resource specification.
    
         Olwm will automatically pick up changes  to  many  of  these
         resources if the resource database changes at run-time.  One
         can thus modify olwm's behavior  by  changing  the  resource
         database  with  xrdb(1)  or with Workspace Properties.  If a
         resource value is specified on olwm's command line, it  will
         override the value in the resource database, and thus chang-
         ing the resource's value in the database will have no effect
         on this resource setting.
    
         Some resources are also interpreted by XView (see  xview(7))
         and  are  set  by  the  Workspace  Properties  program  (see
         props(1)).  For these resources, olwm will also  accept  the
         string `OpenWindows' as the first resource component.  These
         resources are marked with an asterisk `*'.
    
         Colors can be specified using the formats parsed by the Xlib
         XParseColor() function.  Common formats are color names (see
         showrgb(1)) and explicit red, green, and blue values in hex-
         adecimal,  preceded  by  a  `#'.   For example, a cyan (full
         green and blue) would be specified with "#00ffff".
    
         Boolean values can  be  specified  with  the  words  "true",
         "false", "on", "off", "yes", "no", "1", "0", "t", and "nil".
    
         AutoColorFocus (boolean)
              Indicates whether newly appearing  windows  are  to  be
              given  the  colormap focus automatically.  See the sec-
              tion on  Colormap  Installation  for  further  details.
              Default value: false.
    
         AutoInputFocus (boolean)
              Indicates whether newly appearing  windows  are  to  be
              given  the  input  focus automatically.  Default value:
              false.
    
         AutoRaise (boolean)
              Raise  windows  automatically  when  they  receive  the
              focus.   This is useful in click-to-focus if you always
              like to type into the topmost window.  This  is  useful
              in  focus-follow-mouse when the AutoRaiseDelay resource
              is set to a reasonable value.  Default value: false.
    
         AutoRaiseDelay (integer)
              Amount of time to delay,  in  microseconds,  between  a
              window  receiving  the focus and raising it above other
              windows.   Effective  only  when  the  value   of   the
              AutoRaise resource is true.  Default value: 0.
    
         AutoReReadMenuFile (boolean)
              Specifies whether the menu file is to be re-read  when-
              ever  it  changes.   If  the  value  is True, this will
              causes  olwm  to  perform  several  stat(2)  filesystem
              operations  every  time  the  Workspace Menu is raised.
              This may cause a noticeable delay.  If  this  delay  is
              objectionable,   it   may   be  eliminated  by  setting
              AutoReReadMenuFile to False.  In such  cases,  one  can
              use  the REREAD_MENU_FILE to re-read the Workspace Menu
              definition file.  See the section on Menu Customization
              for further information.  Default value: true.
    
         Background (color)
              Specifies the background color.  This is used  for  the
              background  of  masked icons.  Note: it is not used for
              the backgrounds of icon windows such as those  used  by
              XView  (see xview(7) ).  This resource is also distinct
              from the WindowColor resource.  Default value: white.
    
         BasicLocale (locale name)
              Specifies the basic OPEN LOOK locale category  setting.
              See the section on Locale Handling for more details.
    
         Beep (enumeration) *
              Specifies the circumstances  under  which  olwm  should
              beep.   Permissible  values  are  the strings "always",
              "never", and "notices".  The string "never" means  that
              olwm  should  never  beep,  "notices"  means  that olwm
              should beep only when a notice  appears,  and  "always"
              means  that  olwm will beep whenever it is appropriate.
              Default value: always.
    
         BorderColor (color)
              Specifies the color used for window and  icon  borders.
              Default value: black.
    
         ButtonFont (font name)
              Font to be used  for  buttons  in  menus  and  notices.
              Default value: lucidasans-12.
    
         ClickMoveThreshold (integer)
              This value is used when bringing up  a  menu.   If  the
              pointer moves more than this amount while the menu but-
              ton is down, the menu is considered  to  be  in  press-
              drag-release  mode.   Otherwise,  the menu is in click-
              move-click mode.  Default value: 5.
    
         ColorFocusLocked (boolean)
              Specifies the initial state of the colormap focus  pol-
              icy.   If true, the default colormap is locked into the
              hardware.  If false, the colormap of the  window  under
              the  pointer  is  kept  installed.   See the section on
              Colormap Installation  for  further  details.   Default
              value: false.
    
         ColorTracksInputFocus (boolean)
              If true, indicates that the colormap focus is to be set
              automatically  to  any  window  that receives the input
              focus.  See the section on  Colormap  Installation  for
              further details.  Default value: false.
    
         CursorFont (font name)
              Specifies the font to be used for cursors.  It is prob-
              ably  not  useful  to  change  this  unless you have an
              alternate cursor font with the  same  encoding  as  the
              OPEN LOOK cursor font.  Default value:
              -sun-open look cursor-*-*-*-*-*-120-*-*-*-*-*-*.
    
         DefaultIconImage (filename)
              Specifies a file containing a bitmap to be used as  the
              default icon image.
    
         DefaultIconMask (filename)
              Specifies a file containing a bitmap to be used as  the
              default icon mask.
    
         DefaultTitle (string)
              Specifies the string to be used in  the  title  bar  of
              windows  that have not provided a string in the WM_NAME
              property.  Default value: No Name.
    
         DisplayLang (locale name)
              Specifies  the  display  language  OPEN   LOOK   locale
              category.   See the section on Locale Handling for more
              details.
    
         DragRightDistance (integer) *
              The number of pixels you must drag  the  mouse  to  the
              right  in a menu item to bring up a sub-menu.  The sub-
              menu always comes up when you move over the  menu  mark
              (the  right-pointing triangle), regardless of the drag-
              right distance.  Default value: 100.
    
         DragThreshold (integer) *
              This is the number of pixels the mouse must move  while
              a  mouse  button is down in order to have the action be
              considered a drag.  If the mouse moves fewer than  this
              number  of  pixels while the button is down, it is con-
              sidered to be click instead of a drag.  Default  value:
              5.
    
         DragWindow (boolean)
              If true, drags the entire image of the window when  you
              move  it.   Otherwise,  just  drags the window outline.
              Default value: false.
    
         EdgeMoveThreshold (integer)
              Specifies the amount of "hysteresis" provided when mov-
              ing windows past the edge of the screen.  When you move
              a window or an icon, it will pause when it touches  the
              edge  of  the  screen.   This is to allow you to easily
              position windows right  up  against  the  edge  of  the
              screen.   If  you move farther, the window or icon will
              continue to move past the edge.  You can  prevent  win-
              dows  from  ever  lapping  off the screen by setting an
              extremely large value (say, 10000) for  this  resource,
              and you can disable this feature entirely by specifying
              a value of zero.  Default value: 10.
    
         FlashCount (integer)
              Number of times the title bar is flashed when the "Own-
              ers?" menu item is activated.  Default value: 6.
    
         FlashTime (integer)
              Amount of time, in microseconds, for  which  the  title
              bar   is   flashed  when  the  "Owner?"  menu  item  is
              activated.  Default value: 100000.
    
         FocusLenience (boolean)
              If this is set to true, olwm will not enforce the ICCCM
              requirement  that  windows must have the input hint set
              in order to receive the input focus.   This  option  is
              useful  if you run clients that aren't ICCCM-compliant,
              like many X11R3-based clients.  Default value: false.
    
         Foreground (color)
              Specifies the foreground color.   This  color  is  used
              mainly  for  the  text of window and icon titles and in
              menus.  Default value: black.
    
         GlyphFont (font name)
              Glyph font used for drawing OPEN LOOK graphics.  Chang-
              ing  this  font is mainly useful for changing its size.
              Specifying a different font, such as a text font,  will
              result in undesirable behavior.  Default value:
              -sun-open look glyph-*-*-*-*-*-120-*-*-*-*-*-*.
    
         IconFlashCount (integer)
              Number of times to flash the open/close  "zoom"  lines.
              Default value: 3.
    
         IconFlashOffTime (integer)
              Amount  of  time  to  pause,  in  microseconds,   while
              open/close  "zoom"  lines  are  not  visible.   Default
              value: 1.
    
         IconFlashOnTime (integer)
              Amount  of  time  to  pause,  in  microseconds,   while
              open/close  "zoom"  lines  are visible.  Default value:
              20000.
    
         IconFont (font name)
              Font used for icon names.  Default: lucidasans-12.
    
         IconLocation (enumeration) *
              One  of  the  words  "top-lr",  "top-rl",  "bottom-lr",
              "bottom-rl",   "left-tb",   "left-bt",  "right-tb",  or
              "right-bt".   These  specify  that  icons   should   be
              arranged along a particular edge of the screen, ordered
              from left to right or top  to  bottom  as  appropriate.
              The  words  "top",  "bottom",  "left",  and "right" are
              synonyms  for  "top-lr",  "bottom-lr",  "left-tb",  and
              "right-tb", respectively.  Default value: bottom.
    
         InvertFocusHighlighting (boolean)
              In  click-to-focus,  the  input   focus   is   normally
              indicated  by  a  solid rectangle in the title bar.  In
              focus-follows-mouse, focus is normally  indicated  with
              two  lines in the title bar.  If this resource is true,
              the style of highlighting is inverted with  respect  to
              the  focus style.  This results in two lines for click-
              to-focus  and  a  solid  bar  for  focus-follows-mouse.
              Default value: false.
    
         KeepTransientsAbove (boolean)
              Specifies whether olwm should attempt to keep transient
              windows  above  their  owner  window.   Default  value:
              false.
    
         KeyboardCommands (enumeration) *
              Permissible values  for  this  resource  are  SunView1,
              Basic,  and  Full.  Values are case-sensitive.  In Full
              mode, all OPEN LOOK Mouseless commands  implemented  by
              the  window  manager  are  active.   See the section on
              Mouseless Navigation for further information.  In Basic
              mode,  the  keys  active are Open, Front, Help, and the
              colormap keys.  In SunView1 mode, the only keys  active
              are Open and Front.  Default value: Basic.
    
         MenuAccelerators (boolean)
              Determines whether menu accelerators are active.   Used
              in    conjunction   with   the   WindowMenuAccelerators
              resource.  Both must be set to true for menu  accelera-
              tors to be active.  Default value: true.
    
         MinimalDecor (list of strings)
              Specifies a list of windows that are  to  be  decorated
              minimally.   Decoration on such windows includes only a
              thin border and resize corners, with no  title  bar  or
              window  button.   The  value  should  be  a whitespace-
              separated list of strings.  Each string should  specify
              an  application's  class or instance name, as passed in
              the WM_CLASS property.  Most applications set this pro-
              perty  based  on  the  name  of  the  executable  (i.e.
              argv[0]).  For example, to specify that the  clock  and
              the calculator should be decorated minimally, you would
              use the following resource:
    
                   olwm.MinimalDecor: calctool clock
    
              Many applications will allow you to override the  value
              of  the WM_CLASS property using the -name option on the
              command line.  Default value: (null).
    
         MouseChordMenu (boolean)
              If true, uses a chorded mouse  button  combination  for
              MENU instead of shift keys.  See the Mouse Buttons sec-
              tion for further details.  Default value: false.
    
         MouseChordTimeout (integer)
              Specifies the amount of  time,  in  milliseconds,  that
              olwm  is  to wait for subsequent events to disambiguate
              chorded mouse button event sequences.   Default  value:
              100.
    
         MultiClickTimeout (integer) *
              The time, in tenths of a second, that differentiates  a
              double-click  from  two  single  clicks.  This value is
              also  used  to  distinguish  the  click-move-click  and
              press-drag-release  modes of pop-up menus.  If the MENU
              button is held down longer than this  amount  of  time,
              the  menu  is  considered  to  be in press-drag-release
              mode, otherwise it is considered to be  in  click-move-
              click mode.  Default value: 5.
    
         Numeric (locale name)
              Specifies the numeric format OPEN LOOK locale category.
              See the section on Locale Handling for more details.
    
         PaintWorkspace (boolean)
              If true, olwm will use the WorkspaceColor  resource  to
              set  the  workspace (root window) background color.  If
              false, olwm will not change the root window background.
              This  is useful If you prefer to set your own workspace
              color using xsetroot(1) or a similar program.   Default
              value: true.
    
         PointerWorkspace (boolean)
              If true, olwm will set the workspace (root window) cur-
              sor.   If  false,  olwm will not change the root window
              cursor.  This is useful if you prefer to set  your  own
              workspace  cursor  using  xsetroot(1) or a similar pro-
              gram.  Default value: true.
    
         PPositionCompat (boolean)
              Turns on backward compatibility for older  applications
              that  have a habit of always setting the PPosition flag
              in the WM_NORMAL_HINTS property, even when they haven't
              set  a  position.   This  most often occurs with X11R3-
              based clients.  Without backward  compatibility,  these
              windows  will always appear in the upper-left corner of
              the screen.  With backward compatibility, these windows
              will  be  positioned according to the default OPEN LOOK
              window placement policy,  along  the  diagonal  of  the
              screen.   This option will not affect windows that have
              a geometry specified  on  the  command  line.   Default
              value: false.
    
         PopupJumpCursor (boolean) *
              Specifies whether to warp the cursor to pop-up windows.
              Default value: true.
    
         PrintWarnings (boolean)
              Determines whether olwm will  issue  non-fatal  warning
              messages  (such  as  X protocol errors) to its standard
              error file.  Default value: false.
    
         RaiseOnActivate (boolean)
              Specifies whether a window is to be raised when  it  is
              activated  via  a  Mouseless  command.   Default value:
              true.
    
         RaiseOnMove (boolean)
              Tells olwm to raise a window whenever it  is  moved  by
              the user.  Default value: false.
    
         RaiseOnResize (boolean)
              Tells olwm to raise a window whenever it is resized  by
              the user.  Default value: false.
    
         RefreshRecursively (boolean)
              Determines how the Refresh menu items on the window and
              workspace  menus  operate.   If the value is true, olwm
              will walk the window hierarchy and send exposure events
              to every window.  This is useful for refreshing windows
              that have backing store.  If the value is  false,  olwm
              will  map  a window and then unmap it, causing all win-
              dows underneath that do  not  have  backing  store  get
              exposures.  When this feature is on, the Refresh opera-
              tion generates a large amount of client-server traffic.
              It  may  be useful to turn this feature off if the con-
              nection transport has low bandwidth  or  high  latency.
              Default value: true.
    
         ReverseVideo (boolean)
              If true, reverses the sense of black and white on mono-
              chrome  screens.   Ignored  for color screens.  Default
              value: false.
    
         RubberBandThickness (integer)
              Specifies the thickness of the "rubber-band" line  that
              is drawn when a window is resized, when a group of win-
              dows is selected by dragging a rectangle on  the  root,
              and  when  a  window  is  moved  and  the  value of the
              DragWindow resource is false.  Default value: 2.
    
         RunSlaveProcess (boolean)
              If false,  disables  the  running  of  olwmslave(1)  at
              startup  time.   If  the  slave process is not running,
              Magnify Help will not be available on objects owned  by
              olwm  such  as  pushpins  and  resize corners.  Default
              value: true.
    
         SaveWorkspaceCmd (string)
              The command to execute to perform  the  Save  Workspace
              functionality.    This   command  defaults  to  running
              owplaces(1) which saves the currently  running  clients
              into      the      OpenWindows      startup      script
              $HOME/.openwin-init. Default value:
              owplaces -silent  -multi  -local  -script  -tw  -output
              $HOME/.openwin-init
    
         SaveWorkspaceTimeout (integer)
              Number of seconds to  wait  while  the  Save  Workspace
              operation  is  in progress.  If the Save Workspace com-
              mand has not completed within this amount of time,  the
              operation is considered to have failed.  Default value:
              30.
    
         SelectDisplaysMenu (boolean) *
              If true, pressing the SELECT mouse button will bring up
              a  menu  item's  sub-menu (if any) instead of executing
              the sub-menu's default action.  Default value: false.
    
         SelectionFuzz (integer)
              Number of pixels of "fuzz" to be applied when selecting
              windows  and  icons  by  dragging  a  rectangle  on the
              workspace.   Consider  an  object  that   lies   almost
              entirely  within the selection rectangle, but that laps
              outside the rectangle by a few pixels.  The object will
              be  considered  to be within the selection rectangle if
              it laps outside by fewer than or equal to  "fuzz"  pix-
              els.  Default value: 1.
    
         SelectToggleStacking (boolean)
              If true, double-clicking on a window will  push  it  to
              the  back  instead  of  zooming it to and from its full
              size.  Default value: false.
    
         SelectWindows (boolean)
              If false, the SELECT mouse button will not select  win-
              dows  and  icons.   Its other functions are unaffected.
              The ADJUST mouse button can still  be  used  to  select
              windows and icons.  Default value: true.
    
         ServerGrabs (boolean)
              Controls whether olwm grabs the server while menus  and
              notices are up.  Default value: true.
    
         SetInput (enumeration) *
              Controls  the  input  focus  mode.   If  the  value  is
              "select",  it  means  click-to-focus.   If the value is
              "followmouse", it means  focus-follows-mouse.   Default
              value: select.
    
         ShowMoveGeometry (boolean)
              Indicates whether the  geometry  box  should  be  shown
              while moving windows and icons.  Default value: false.
    
         ShowResizeGeometry (boolean)
              Indicates whether the  geometry  box  should  be  shown
              while resizing windows.  Default value: false.
    
         SnapToGrid (boolean)
              Determines whether icons will snap to a grid when  they
              are moved.  Default value: false.
    
         StartDSDM (boolean)
              Determines whether olwm will provide the DSDM  service.
              See  the  section on Drag and Drop for further details.
              Default value: true.
    
         TextFont (font name)
              Font  used  in   the   text   of   notices.    Default:
              lucidasans-12.
    
         TitleFont (font name)
              Font  used  in  title  bars  atop  windows  and  menus.
              Default: lucidasans-12 Bold.
    
         TransientsSaveUnder (boolean)
              Specifies whether the save-under attribute of frames of
              transient  windows  is to be forced on.  Default value:
              false.
    
         TransientsTitled (boolean)
              Specifies whether transient windows should  have  title
              bars.  Normally, transient windows have a title bar and
              resize corners, but no window button or pushpin.   Set-
              ting  this  resource to false will remove the title bar
              from transient windows.  Default value: true.
    
         Use3D (boolean)
              Specifies whether to use 3D OPEN  LOOK  when  possible.
              If  false,  3D look is never used.  If true, 3D is used
              unless the display hardware cannot support it.  Default
              value: true.
    
         Use3DFrames (boolean)
              Specifies whether to use a 3D look for the frame  bord-
              ers.  If true, the frames will be given a 3D look; oth-
              erwise, they have the same thick border as in 2D  look.
              Some  people  prefer  the  look of 3D frames, but it is
              more difficult to distinguish selected from  unselected
              windows  with  this  option  turned on.  Default value:
              false.
    
         Use3DResize (boolean)
              Specifies whether the window resize corners are  to  be
              in the 3D look.  If false, the 2D look is used for win-
              dow resize corners.  Default value: true.
    
         WindowCacheSize (integer)
              Olwm keeps a cache of  windows  in  order  to  minimize
              unnecessary window creation and destruction.  The value
              of this resource specifies  the  size  of  this  cache.
              Setting  this  resource  to  zero  disables  the window
              cache.  Default value: 500.
    
         WindowColor (color) *
              Specifies the color of  windows.   This  is  the  "BG1"
              color for 3D OPEN LOOK.  It is used for the backgrounds
              of windows, menus,  and  notices.   The  3D  effect  is
              achieved  by  using highlight and shadow colors derived
              from this color.  Default value: #cccccc.  This  speci-
              fies a 20% gray value.
    
         WindowMenuAccelerators (boolean)
              Determines whether menu accelerators are active.   Used
              in  conjunction  with  the  MenuAccelerators  resource.
              Both must be set to true for menu  accelerators  to  be
              active.  Default value: true.
    
         WorkspaceBitmapBg (color specification)
              Specifies the background color used for  the  workspace
              bitmap  when  the  WorkspaceStyle resource is "tilebit-
              map".  Default value: black.
    
         WorkspaceBitmapFg (color specification)
              Specifies the foreground color used for  the  workspace
              bitmap  when  the  WorkspaceStyle resource is "tilebit-
              map".  Default value: white.
    
         WorkspaceBitmapFile (filename)
              Specifies a X bitmap file that will  be  used  for  the
              workspace  background  when WorkspaceStyle is "tilebit-
              map".  If the filename is not a  full  path  name,  the
              following directories are searched:
    
                   $OPENWINHOME/etc/workspace/patterns
                   $OPENWINHOME/include/X11/include/bitmaps
                   /usr/X11/include/X11/include/bitmaps
    
              Default value: gray.
    
         WorkspaceColor (color) *
              Specifies the color for the  workspace  (root  window).
              On  startup, olwm will set the root window's background
              color to the color specified by this resource,  and  it
              will  restore  the  default background on shutdown.  To
              turn off this behavior,  see  the  description  of  the
              PaintWorkspace resource.  Default value: #40a0c0.  This
              specifies a light blue color.  Note:  earlier  versions
              of olwm would accept a bitmap file name as the value of
              the WorkspaceColor resource.  This is  no  longer  sup-
              ported, and the WorkspaceBitmapFile, WorkspaceBitmapBg,
              and WorkspaceBitmapFg resources should be used instead.
    
         WorkspaceStyle (enumeration)
              This controls how the workspace  is  painted.   If  the
              value is "paintcolor", the solid color specified by the
              WorkspaceColor resource  is  used.   If  the  value  is
              "tilebitmap",  the  workspace  is  tiled  with a bitmap
              using the WorkspaceBitmapFile,  WorkspaceBitmapBg,  and
              WorkspaceBitmapFg   resources.    If   the   value   is
              "default", the server  default  root-weave  pattern  is
              used.   If  the value of the PaintWorkspace resource is
              false, then all of these resources are ignored and  the
              workspace  color or pattern is left unchanged.  Default
              value: paintcolor
    
    SCREEN RESOURCES
         In addition to the global resources  described  above,  olwm
         also  uses screen-specific resources. The first component of
         the resource specification is  the  trailing  pathname  com-
         ponent  of  argv[0].   The  second  component  is the screen
         number appended to the string  `screen'.   The  screens  are
         numbered  sequentially  starting  from zero.  The third com-
         ponent of the resource name is  the  name  of  the  resource
         itself.  For example,
    
              olwm.screen1.ReverseVideo: true
    
         enables reverse video on screen number 1 for olwm. To affect
         all screens, you can use resource wildcarding.  For example,
         `olwm*ReverseVideo: true' will set  reverse  video  for  all
         screens olwm manages.
    
         Unlike many of the  global  resources,  the  screen-specific
         resources are only applied at olwm startup.
    
         The following resources are available both globally and on a
         per-screen  basis.  A screen-specific resource overrides the
         corresponding global setting for  that  screen.   Note  that
         screen  specific settings for WorkspaceColor and WindowColor
         will only affect olwm; this may  cause  clashes  with  XView
         clients which only use the global setting.
    
              Background
              BorderColor
              Foreground
              ReverseVideo
              WindowColor
              WorkspaceColor
    
    
         The following resources allow the selection of visuals other
         than  the screen's default.  Available visuals may be listed
         with the xdpyinfo(1) command.
    
         Depth (integer)
              Specify the visual depth to be used when searching  for
              visuals.  Default value: none.
    
         Visual (enumeration)
              Specify the visual class to be used when searching  for
              visuals.   Valid  visual classes are StaticGray, GrayS-
              cale,   StaticColor,   PseudoColor,   TrueColor,    and
              DirectColor.  Names are case-sensitive.  Default value:
              none.
    
         VisualID (id)
              Specify the visual ID to be used.  Note:  specifying  a
              visual  by its ID is not portable, as IDs may vary from
              server to server and even  from  one  invocation  of  a
              server to the next.  Default value: none.
    
    MOUSELESS NAVIGATION
         Olwm implements OPEN LOOK Mouseless operations.  This  is  a
         set  of  functions  bound to keys that enable one to use the
         window system entirely  without  a  pointing  device.   Some
         Mouseless  functions are also useful for "cross-over" users,
         who may want to use them  as  accelerators  for  mouse-based
         operations.   The  full benefits of Mouseless operations are
         realized in  click-to-focus  mode,  although  the  Mouseless
         operations can still be used in focus-follows-mouse mode.
    
         To use the Mouseless functions, you must make sure that  the
         KeyboardCommands  resource  value is "Full".  Other settings
         for this resource will leave most of the Mouseless functions
         disabled.   For  further details, see the description of the
         KeyboardCommands resource in the Global  Resources  section.
         Enabling  Mouseless  operation only activates keyboard-based
         functions.  It does not affect mouse functions in any way.
    
         One can navigate from window to window using the Next Appli-
         cation, Previous Application, Next Window, and Previous Win-
         dow functions, bound by default to Alt-n, Alt-Shift-n,  Alt-
         w,  and  Alt-Shift-w,  respectively.   (See  the  section on
         Mouseless Navigation for more  detailed  information.)   You
         can  bring  up  both the window and the workspace menu using
         Alt-m and Alt-Shift-m, respectively.  Once a menu is up, you
         can navigate through it by using the arrow keys or by press-
         ing the first letter of the menu item you  want  to  go  to.
         You  can execute the current item by pressing Return, or you
         can cancel the menu using Stop or Escape.
    
         When Mouseless navigation is  turned  on,  Move  and  Resize
         items  will  appear on the window menu.  These items provide
         an alternative technique for moving  and  resizing  windows.
         They  can  be  invoked  using the mouse, using the Mouseless
         menu navigation functions from the  keyboard,  or  by  using
         Menu  Accelerator  keys  (although they are not bound to any
         accelerator keys by default).   After  selecting  either  of
         these  items, you will be put into a mode where you can move
         or resize the window using keyboard keys.  In Move mode, you
         can  use  the  arrow  keys to move the window in the desired
         direction.  You can also hold down the Control key to "jump"
         the window by a larger distance each time you press an arrow
         key.  You can press Return to accept the  new  location,  or
         you can press Escape or Stop to abort the move operation.
    
         In Resize mode, the first arrow key selects the edge you are
         moving, and subsequent arrow keys move that edge.  For exam-
         ple, to shrink a window from the right (that is, to move its
         right  edge  to the left) you would first enter resize mode,
         press the right arrow key to select the right edge, and then
         press  the left arrow key to move this edge to the left.  As
         in move mode, you can hold down Control to "jump"  the  edge
         by  a greater increment.  You can press Return to accept the
         new size, and you can press Escape  or  Stop  to  abort  the
         resize operation.
    
    MENU ACCELERATORS
         Olwm supports accelerator keys for certain items on the Win-
         dow  Menu.  By default, the items for which accelerators are
         enabled are Close  (Meta-W)  and  Quit  (Meta-Q).   Pressing
         these  key  combinations  will operate on the window or icon
         that has the input focus.  Other Window Menu items  are  not
         bound  to key combinations, but can be bound with resources.
         See the Key Binding Resources section  (below)  for  further
         information.   When  a  menu accelerator key is active for a
         particular function, an indication of this  appears  at  the
         right  edge  of the menu item.  Key combinations with modif-
         iers are displayed in a self-evident fashion, except for the
         Meta  modifier,  which  is displayed as a diamond mark.  The
         meta keys are marked with diamonds on SPARC  keyboards.   On
         x86 keyboards the meta key is simulated by pressing the Con-
         trol and Alt keys at the same time.
    
         The default menu accelerator bindings may conflict with cer-
         tain  popular applications (such as Emacs or the Athena text
         widget).  It is thus possible to disable  menu  accelerators
         on  a  per-application basis.  To disable menu accelerators,
         add a resource of the form
    
              olwm.Client.class.MenuAccelerators: false
    
         to the resource database, where class is  the  application's
         class  or instance name as written in the WM_CLASS property.
         For instance, to disable menu accelerators  for  Emacs,  one
         would add the following
    
              olwm.Client.Emacs.MenuAccelerators: false
    
         to the .Xdefaults file.
    
    KEY BINDING RESOURCES
         Key bindings for mouseless  navigation  functions  and  menu
         accelerator  keys  are  specified using resources.  There is
         one resource per function, and the value  of  the  resources
         are  the  keys to which the function is bound.  The resource
         value consists of a comma-separated list of  key  specifica-
         tions.   Each key specification consists of a keysym option-
         ally followed by modifier keysyms; the modifier keysyms  are
         separated  by `+' signs.  For example, to bind a function to
         F2, control-F3, and alt-shift-F4, one would use the value:
    
              F2,F3+Control,F4+Shift+Alt
    
    
         Any keysym whose key is in the modifier mapping may be  used
         as  a  modifier.   The following can also be used as aliases
         for common modifier keysyms:  Shift,  Lock,  Control,  Ctrl,
         Ctl, Meta, Alt, Super, and Hyper.
    
         Resource names are prefixed with the trailing pathname  com-
         ponent of argv[0], followed by KeyboardCommand for mouseless
         navigation functions, or MenuAccelerator for menu  accelera-
         tor  keys,  followed  by  one of the resource names from the
         following list.  (Note  that  the  KeyboardCommand  resource
         component  is  singular,  and is not to be confused with the
         KeyboardCommands global resource name.)   For  example,  the
         resource  specification  for setting the Stop function would
         be:
    
              olwm.KeyboardCommand.Stop
    
         and the resource specification for  setting  the  Back  menu
         accelerator function would be:
    
              olwm.MenuAccelerator.Back
    
    
         Each item in this list is followed by its  default  keyboard
         binding  and a description of what the function does.  Items
         marked with an asterisk `*' involve keyboard  grabs.   Items
         not marked with an asterisk are active only while olwm is in
         a mode, such as when a menu is up.   Items  marked  with  an
         exclamation  point  `!' are menu accelerators and are speci-
         fied  using  the  MenuAccelerator  resource   component   as
         described above.  Items not marked with an exclamation point
         are considered mouseless navigation functions  and  use  the
         KeyboardCommand resource component.
    
         Most of the mouseless navigation functions  that  use  grabs
         are active only when the KeyboardCommands resource is set to
         Full. The menu accelerator functions all use grabs, and they
         are  controlled by the global resources MenuAccelerators and
         WindowMenuAccelerators. For  further  information,  see  the
         description  of these resources in the Global Resources sec-
         tion.
    
         Stop (L1, Escape)
              Abort the current mode or action.
    
         DefaultAction (Return, Meta-Return, Enter)
              Execute the default action  for  the  current  menu  or
              notice.
    
         Select (space)
              Select the current button.
    
         Adjust (Alt-Insert)
              Toggle the selected state of the current object.
    
         Menu (Alt-space)
              Bring up a menu on the current object.
    
         InputFocusHelp (?, Control-?)
              Bring up Help on the object with the input focus.
    
         Up (up-arrow)
              Move up one item.
    
         Down (down-arrow)
              Move down one item.
    
         Left (left-arrow)
              Move left one item.
    
         Right (right-arrow)
              Move right one item.
    
         JumpUp (Control up-arrow)
              Move up ten items.
    
         JumpDown (Control down-arrow)
              Move down ten items.
    
         JumpLeft (Control left-arrow)
              Move left ten items.
    
         JumpRight (Control right-arrow)
              Move right ten items.
    
         RowStart (Home, R7)
              Move to the start of the current row.
    
         RowEnd (End, R13)
              Move to the end of the current row.
    
         DataStart (Control-Home)
              Move to the start of the data.
    
         DataEnd (Control-End)
              Move to the end of the data.
    
         FirstControl (Control-[)
              Move to the first item.
    
         LastControl (Control-])
              Move to the last item.
    
         NextElement (Tab, Control-Tab)
              Move to the next item.
    
         PreviousElement (Shift-Tab, Control-Shift-Tab)
              Move to the previous item.
    
         Open (Alt-L7) *
              Open the object with the input focus.
    
         Help (Help) *
              Bring up Magnify Help on the object under the pointer.
    
         LockColormap (Control-L2) *
              Install  the  colormap  of  the  subwindow  under   the
              pointer,  and  give the colormap focus to the top-level
              window containing the pointer.  See Colormap  Installa-
              tion for further details.
    
         UnlockColormap (Control-L4) *
              Revert to color-follows-mouse mode, and unset  colormap
              focus.  See Colormap Installation for further details.
    
         Front (Alt-L5) *
              Bring the object with the input focus to the front.
    
         FocusToPointer (Alt-Shift-j) *
              Set the focus to the window under the pointer.
    
         NextApp (Alt-n) *
              Move the focus to the next base  window.   Windows  are
              ordered  clockwise  starting  at  the  top.  Icons come
              after all windows, also in a clockwise fashion.   Order
              proceeds  from  the  last icon on a screen to the first
              window of the next screen.  After the last screen,  the
              order wraps back around to the first screen.
    
         PreviousApp (Alt-Shift-n) *
              Move the focus to the previous base window.   See  Nex-
              tApp for details about the window traversal order.
    
         ToggleInput (Alt-t) *
              Move the input focus to the previous  window  that  had
              the input focus.
    
         NextWindow (Alt-w) *
              Move to the next window in the family of  windows  con-
              sisting  of  a base window and a set of pop-up windows.
              Windows are ordered clockwise, starting at the  top  of
              the screen.
    
         PreviousWindow (Alt-Shift-w) *
              Move to the previous window in the  family  of  windows
              consisting  of  a  base window and a set of pop-up win-
              dows.  Windows are ordered clockwise, starting  at  the
              top of the screen.
    
         TogglePin (Meta-Insert) *
              Toggle the state of the pin  of  the  window  with  the
              input focus.
    
         SuspendMouseless (Alt-z) *
              Temporarily  suspend  all  key  grabs  associated  with
              Mouseless operation.
    
         ResumeMouseless (Alt-Shift-z) *
              Resume grabs after temporary suspension.
    
         QuoteNextKey (Alt-q) *
              Pass the next key sequence to the application with  the
              focus, ignoring any grabs.
    
         Refresh (no binding) *!
              Repaint the window with the focus.
    
         Back (no binding) *!
              Move the focus window behind other windows.
    
         OpenClose (Meta-W) *!
              Toggle the open/close state  of  the  window  with  the
              focus.
    
         FullRestore (no binding) *!
              Toggle the full-sized/normal-sized state of the  window
              with the focus.
    
         Quit (Meta-Q) *!
              Quit the window with the focus.
    
         Owner (no binding) *!
              Flash the owner window of the pop-up  window  with  the
              focus.
    
         WorkspaceMenu (Alt-Shift-m) *
              Bring up the workspace menu.
    
         WindowMenu (Alt-m) *
              Bring up the window menu on the window with the focus.
    
         Move (no binding) *!
              Move the window with the focus.
    
         Resize (no binding) *!
              Resize the window with the focus.
    
         OpenClosePointer (L7, Meta-w) *
              Toggle the open/close state of the window or icon under
              the pointer.
    
         RaiseLower (L5) *
              Raise the window under the pointer if obscured by other
              windows.   Otherwise,  lower  the window if it obscures
              other windows.
    
    MODIFIER CUSTOMIZATION
         Olwm will alter the operation of certain  mouse-based  func-
         tions  based  on  the state of the modifier keys.  The rela-
         tionship between the alteration and the associated  modifier
         keys  is  controlled  by a set of resources.  Resource names
         are  prefixed  with  the  trailing  pathname  component   of
         argv[0],  followed  by Modifier, followed by a resource from
         the list below.  For example, the resource specification  to
         bind the Reduce modifier would typically be
    
              olwm.Modifier.Reduce
    
         The value of each resource  is  a  comma-separated  list  of
         modifier keysyms.  Each item in this list is followed by its
         default modifier and a description of what it does.
    
         Constrain (Control)
              Constrain a move or resize operation to be  only  on  a
              horizontal or vertical direction.
    
         Ignore (Lock, NumLock, mod5, Mode_switch)
              The set of modifiers  to  be  ignored  when  processing
              mouse  button events.  This resource should contain the
              set of locking modifiers, so  that  mouse  actions  are
              still interpreted properly even while locking modifiers
              are in effect.  The mod5 modifier is included  in  this
              set because XView places function keys into this row in
              the modifier mapping table for use with quick-move  and
              quick-copy operations.
    
         Invert (Shift)
              When moving windows, temporarily invert  the  sense  of
              the  DragWindow resource.  When resizing a window, tem-
              porarily move the window as long as  this  modifier  is
              held  down.   Return  to  resizing when the modifier is
              released.
    
         Reduce (Meta)
              When moving windows, reduce the amount of mouse  motion
              by a factor of ten.
    
         SetDefault (Control)
              Sets the default item for a menu.
    
         WMGrab (Alt)
              Using the WMGrab modifier allows access  to  the  mouse
              button  functions  anywhere  over  the window, not just
              over the window's title bar and border.
    
    ENVIRONMENT
         DISPLAY
              Specifies the X11 server to which to connect.
    
         LANG, LC_CTYPE, LC_MESSAGE, LC_TIME
              These variables specify which locale to use when  other
              methods of locale announcement are not available.  (See
              the section on Locale Handling for more details.)
    
         OLWMMENU
              Specifies a file to use for the Workspace Menu.
    
         OPENWINHOME
              Specifies the location of the OpenWindows software.
    
    FILES
         $HOME/.openwin-menu.localename
    
         $HOME/.openwin-menu
              Contains the user-customized Workspace Menu  specifica-
              tion.
    
         $OPENWINHOME/lib/openwin-menu.locale-name
         $OPENWINHOME/lib/openwin-menu
              Contains the default Workspace Menu specification.
    
         $HOME/.openwin-init
              Stores the  command  lines  obtained  during  the  Save
              Workspace operation.
    
         $OPENWINHOME/lib/app-defaults/Olwm
    
         $OPENWINHOME/lib/locale/locale-name/app-defaults/Olwm
              Specifies system-wide default resource values.
    
    TRADEMARKS
         OPEN LOOK is a trademark of AT&T.
         The X Window system is  a  trademark  of  the  Massachusetts
         Institute of Technology.
         OpenWindows is a trademark of Sun Microsystems, Inc.
    
    REFERENCES
         Rosenthal, David S.H.   Inter-Client  Communication  Conven-
         tions  Manual  for X11.  Copyright 1989 by the Massachusetts
         Institute of Technology.  This document is commonly known as
         the  ICCCM.   It  is an X Consortium Standard that specifies
         conventions to which all X11 clients must adhere.
    
         OPEN LOOK Graphical User Interface Functional Specification.
         Copyright  1989  by  Sun  Microsystems, Inc.  Addison-Wesley
         Publishing Company, Inc.  ISBN 0-201-52365-5.
    
         OPEN LOOK Graphical User Interface International  Extensions
         Functional  Specification.  Draft 1.1 (May 10, 1990).  Copy-
         right 1990 by Unix International.
    
    SEE ALSO
         dsdm(1), olwmslave(1),  openwin(1),  owplaces(1),  props(1),
         setlocale(3C), xinit(1), Xsun(1)
    
    NOTES
         The resource names do not  follow  any  classing  structure.
         There is no general way to specify resources on a per-client
         basis.
    
         There is no way to reconfigure the mouse buttons.
    
         The uses of the modifier keys described in the Modifier Cus-
         tomization  section  interferes with the button bindings for
         one-  and   two-button   mice.    The   default   value   of
         Modifier.Invert   is  Shift,  which  interferes  with  using
         shift-button1   for   ADJUST.    The   default   value    of
         Modifier.Constrain  is  Control, which interferes with using
         control-button1 for MENU (on one-button mice only).  One can
         set  the Modifier.Invert and Modifier.Constrain resources to
         null (or to  other  modifiers)  to  avoid  these  conflicts,
         allowing full access to ADJUST and MENU on systems with one-
         and two-button mice.  There is still a further conflict,  as
         the  default  value  of Modifier.SetDefault is also Control.
         Using control-button1 on a one-button system will  bring  up
         the  menu,  but  will set the menu's default item.  One must
         release the Control key after the menu is up in order to get
         normal  menu  operation.   The  choice of Alt as the default
         value for Modifier.WMGrab may conflict  with  some  applica-
         tions' key bindings.
    
         The Exit menu item on the Workspace Menu doesn't really shut
         down  the server.  It kills off all clients being managed by
         the window manager, and then it  exits  the  window  manager
         itself.   This  works properly if some outside agent such as
         xinit(1) or xdm(1) is waiting for the window  manager  or  a
         client  to  exit.  The outside agent will take care of shut-
         ting down  the  server  or  reinitializing  it.   If  you've
         started  up  the server a different way, this option may not
         work.  Instead, the server will  be  left  running  with  no
         clients  and no window manager running, and you will have to
         login from elsewhere to kill the server.  A common cause  of
         this problem is an .xinitrc script that inadvertently leaves
         a non-windowed application (such as a daemon) running in the
         background.  If the .xinitrc script ends with the wait shell
         command, it will never terminate.  The fix is to change  the
         script to either wait for a particular process-id, or to run
         the daemon in a subshell:
    
              (daemon &)
    
    
         Olwm is fairly simplistic about how it manages its  keyboard
         bindings.   For  example, if you bind a function to control-
         F2, olwm will grab F2 with the Control modifier and with all
         combinations  of the Lock and NumLock modifiers.  If another
         locking modifier is in effect, olwm's passive grab will  not
         be activated, and thus the function will not work.
    
         Olwm cannot manage multiple locales at one  time,  therefore
         all  clients  should be running in the same locale.  The "C"
         locale is the exception.  Applications using the "C"  locale
         (such  as  non-internationalized  applications) can be mixed
         with applications using one other locale.
    
         Olwm does not handle different  sizes  of  the  glyph  fonts
         well.   Each  locale  can  define  a  different size for the
         default font (for example, the default glyph font size is 12
         for  the  "C"  locale  and is 14 for the "japanese" locale).
         Olwm does  not  re-position  the  window  decorations  after
         switching  locale,  therefore  the  window  decorations  may
         appear to be wrong.  To remedy this problem partially,  olwm
         will  not change the font when locale is switching from non-
         "C" locale to the "C" locale.
    
         There is no input focus feedback  for  non-rectangular  win-
         dows.  The title string of non-rectangular windows cannot be
         displayed.  Non-rectangular icon windows are not supported.
    
         Olwm will not dynamically track screen-specific and  client-
         specific  resources.  Changes to global resources, key bind-
         ing resources, and modifier resources  are  applied  dynami-
         cally.
    
         The interaction of the AutoColorFocus, ColorFocusLocked, and
         ColorTracksInputFocus  resources  and  the color locking and
         unlocking keys is overly complex.
    
         Changing the Display Language locale setting or editing  the
         menu  specification  file will cause olwm to unpin any menus
         that were pinned at the time.
    
         Resources that specify time values use  inconsistent  units.
         Some  resources  are in tenths of a second, some are in mil-
         liseconds, and some are in microseconds.
    
         The OpenWindows environment may no longer be supported in  a
         future  release.  You may want to migrate to CDE, the Common
         Desktop Environment.
    
    
    
    


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